So it was finally time to open the horribly unfinished test version of the game to public. I wish I could keep my mouth shut when someone asks about release dates and instead just say that the game will be out when it's ready. But since I was stupid enough to make the mistake of giving an exact date, the game had to be put out (or face the wrath of angry nerds of the interweb).
Of course, as usual, the first thing to happen was a chaos. No matter how many months something gets tested, the so called demo effect apparently always happens. The first thing to be noticed was that suddenly ore deposits didn't disappear when mined. This was kind of amusing since we had been constantly mining the deposits the past quite many months without any issues.
The second bigger problem (which is still being worked on) was a major lag during saving. At this point I have no idea what is causing it since it cannot really be because of the amount of players. We held tests with more players online than we had yesterday and didn't encounter any issues during the past 6 months of the closed testing.
Well all this is normal I guess. It's just been so long since I upgraded the game's version the last time. All these issues will hopefully be fixed during the coming weeks and then I can finally move to addition of new and missing content.
Friday, January 1, 2010
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