I have finally managed to make all the crafting professions joinable. This means that the game already offers more craftable items than it ever has before. Sadly for now only tier 1 of 5 is available. I hope to be able to add at least tier 2 for the armour and weapon crafters before the release but time is running out.
From the big features I still need to add auction house and player houses before the launch date. I'm not 100% certain that I'll have enough time to make the second player city, Dun-Wa accessible as it'd also require addition of the Seito Prefecture. If the time runs out before the launch then I'll freeze the player houses in Dun-Wa to make sure the rents there will not run out. This, however, means that players might not be able to get their items from the houses right away.
The auction house I hope to be able to make operational before the launch as it's a big feature that will require lots of testing and server boots. Addition of this kind of features can get annoying to players especially if no sandbox server is used for testing. The auction house is also going to be one of the most important trading methods. Players can sell for example crafted items or just crafting resources so if someone is good at mining they can sell refined ores there for members of other professions.
We'll see how badly the time runs out :) New features will follow soon after the launch anyways.
Tuesday, November 3, 2009
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